Gravity Shift Progress Report - Wednesday 9/22
On Wednesday, September 22, 2010
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Yesterday, our presentation went very well, and seemd to be very well received. We were asked to do a simpler level because watching our more complicated level is too overwhelming to allow the watcher to really catch the gimmick. There is only a minimal number of changes we need to make including the art(wasnt all quite as themed as we want for the panel). we expect to have 2 demos available for the panel to test, which i feel will add to our brownie points with the board.
So far i have added a new level to the game, and have recorded it, though i think I will have to rerecorded once I get our final art
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