Gravity Shift Progress - 4/4

On Monday, April 4, 2011 0 comments

So we've been working diligently on this brand new World Select, and I think we've struck gold. It looks remarkable and just clearly states everything we want apparent to the user. Its simple and intuitive, and is just good looking. Here are some images:






We have yet to test this on the 360, but we believe it should work right, as it is arranged using relativity.

Edit:
Also fixed some bugs we had with loading that would keep us from becoming official. The game would freeze up for a second on big levels before showing the level. It now shows a loading screen when you start a level to prevent confusion here.
Had a similar problem in the Retry option, but this was capable of being fixed more gracefully.
Also fixed a crashing bug when worlds went over 8.

0 Comments

No comments yet. Be the first to leave a comment !
Leave a Comment

Next Post Previous Post
Powered by Blogger